📒
Stumble upon Rumble: Litepaper
  • Overview
  • 🎮The Game
    • đŸ•šī¸Game Mechanics
    • đŸ’ŦSocial First
    • 🔁Core Gameloop
    • 🎲Mini Games (Coming)
    • âŗOther Game Modes (Coming)
    • 🧊On-Chain
    • âš™ī¸Technical
  • 💰Game Economy
    • âš”ī¸PvP Wagers
      • 📈Market Opportunity
      • đŸ’ŧRegulatory
    • đŸ‘ĨBacking Other Players (Coming)
      • 🙅Benefit for the Player
      • 👨‍đŸ’ŧBenefit for the Token Holder
    • đŸ“ēRewarded Ads (Coming)
    • 👾Boss Fights (Coming)
    • đŸ“ĨReferrals (Coming)
  • đŸ–ŧī¸Cosmetics & NFTs
    • 🎩Cosmetics
    • 🎭Partner Integrations
      • 📜List of Integrated Partners
    • 🌟Influencers & Celebrities
    • 😂Memes
    • đŸĨŠGlove NFTs
    • 0ī¸Gen0 NFTs (Coming)
  • đŸĒ™$BALD
    • 📊Tokenomics
    • đŸ”ĨToken Burns
    • đŸ›ī¸Governance
  • đŸŽŦOpportunity for Streamers
  • 🔮The Future
  • 🔗Official Links
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The Future

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Last updated 1 year ago

Our long-term vision is to build an ecosystem of interconnected games.

We have custom-built our tech from the ground up and have done so in a way where we can efficiently create new game modes or even entirely new games. We have done so by separating the back end and game logic. Picture an empty multiplayer server where you can only walk around. The 'rules of the game' are their own layer on top of the multiplayer servers which we can easily change to create new games.

In the end, we aim to have an ecosystem of pixel art games in different genres, with all assets being interoperable with each other. That way we give every single person a reason to join our ecosystem, regardless of what type of games they like to play. While we will span across different genres, the core focus will remain on making social & fair games.

🔮
Concept art for a hide and seek style game