📒
Stumble upon Rumble: Litepaper
  • Overview
  • 🎮The Game
    • đŸ•šī¸Game Mechanics
    • đŸ’ŦSocial First
    • 🔁Core Gameloop
    • 🎲Mini Games (Coming)
    • âŗOther Game Modes (Coming)
    • 🧊On-Chain
    • âš™ī¸Technical
  • 💰Game Economy
    • âš”ī¸PvP Wagers
      • 📈Market Opportunity
      • đŸ’ŧRegulatory
    • đŸ‘ĨBacking Other Players (Coming)
      • 🙅Benefit for the Player
      • 👨‍đŸ’ŧBenefit for the Token Holder
    • đŸ“ēRewarded Ads (Coming)
    • 👾Boss Fights (Coming)
    • đŸ“ĨReferrals (Coming)
  • đŸ–ŧī¸Cosmetics & NFTs
    • 🎩Cosmetics
    • 🎭Partner Integrations
      • 📜List of Integrated Partners
    • 🌟Influencers & Celebrities
    • 😂Memes
    • đŸĨŠGlove NFTs
    • 0ī¸Gen0 NFTs (Coming)
  • đŸĒ™$BALD
    • 📊Tokenomics
    • đŸ”ĨToken Burns
    • đŸ›ī¸Governance
  • đŸŽŦOpportunity for Streamers
  • 🔮The Future
  • 🔗Official Links
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Game Economy

PreviousTechnicalNextPvP Wagers

Last updated 26 days ago

Our game economy runs on our $BALD token which has a fixed supply and is designed to be deflationary over time.

While we do offer players various ways to earn, we do so in a controlled way. We have a general rule: players can only earn when revenue is generated elsewhere, either through other players (wagering) or through external parties (advertisements). This means we will never create inflationary incentives that risk spinning the economy out of control. We innovate with our earning methods but do so responsibly.

💰
A general overview of our economy. All sources lead back to the users & to token burns.