Players can use 3 attack mechanics in the game: punch, kick and block. They follow somewhat of a Rock-Paper-Scissors design, where each beats one but loses to the other. The punch is a fast attack but its downside is that it can be blocked, leaving the player stunned. The kick goes straight through the enemy’s block but takes a while to execute, which is why it can be countered with a punchmaking it counterable with a punch. The block can instantly stun punching enemies but leaves players tied to one place and their sides exposed to hits.